//
//  ChooseGameModeScreen.h
//  iSudoku
//
//  Created by acumen on 5/25/13.
//  Copyright 2013 Tri Vo. All rights reserved.
//

#import <Foundation/Foundation.h>
#import "cocos2d.h"
#import "CCControl.h"
#import "CCControlButton.h"
#import "CCBReader.h"

#define MODE_NORMAL 1
#define MODE_COUNTDOWN 2

@interface ChooseGameModeScreen : CCLayer {
    CCLabelBMFont *m_lblTitle;
    CCControlButton *m_btnNormal;
    CCControlButton *m_btnCountDown;
    CCControlButton *m_btnBack;
}

+ (id) scene;

@end
